With collaborators at FoAM Kernow we are developing a Wellcome Trust funded citizen science project (“Viruscraft“) using visual programming, craft, tangible interfaces and games to explore virus host shifts – where a virus jumps from one host species to another. We held a workshop to develop the project in April 2017 (blog here, photos here, prototype development here ) and another in 2018 (blog here). We ran a testing session at the Eden Project’s Invisible Worlds exhibit in January 2019 – full info here. The online version of Viruscraft is available to play here. We exhibited the tangible version of Viruscraft at the University of Exeter’s Science in the Square 2019 (blog and photos here). Some additional photos of Viruscraft in action on the gallery page. We’ve carried out an evaluation of the project, as well as running ask-me-anything sessions with various groups during the COVID-19 pandemic, which you can read about here.

We have also worked with TEDEd and Cabong studios to produce a video and lesson about virus host shifts – you can check it out here or watch the video below (has been watched more the 1.2m times!)